NAME

MagFilter - 3D API mag filter

USAGE

MagFilter = int(type)

VALID ENUMERANTS

type: Point, Nearest, Linear

DESCRIPTION

Set the sampler magnification filter type. See the GL_TEXTURE_MAG_FILTER description on the OpenGL glTexParameter manual page for details. See the D3DSAMP_MAGFILTER sampler state description for DirectX 9.

The standard reset callback sets the MagFilter state to int(Point).

OPENGL FUNCTIONALITY REQUIREMENTS

Not applicable.

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

MagFilteri, GenerateMipmap, Texture, Texture1D, Texture1DEnable, Texture2D, Texture2DEnable, Texture3D, Texture3DEnable, TextureCubeMap, TextureCubeMapEnable, TextureEnvMode, TextureFactor, TextureRectangle, TextureRectangleEnable, MaxMipLevel, MinFilter, MipFilter, MipMapLodBias