NAME

Texture2DEnable - 3D API texture2D enable

USAGE

Texture2DEnable[i] = bool(enable)

VALID ENUMERANTS

enable: true, false

DESCRIPTION

Enable/disable OpenGL two-dimensional texturing. See the GL_TEXTURE_2D description on the OpenGL glEnable manual page for details.

The standard reset callback sets the Texture2DEnable[i] state to bool(false).

OPENGL FUNCTIONALITY REQUIREMENTS

OpenGL 1.0

DIRECT3D FUNCTIONALITY REQUIREMENTS

Not applicable.

SEE ALSO

Texture1DEnable, Texture3DEnable, TextureCubeMapEnable, TextureRectangleEnable, Texture1D, Texture2D, Texture3D, TextureCubeMap, TextureRectangle, TextureEnvColor, TextureEnvMode, TextureFactor, TextureMatrix, TextureTransform, TextureTransformFlags, Texture, MagFilter, MaxMipLevel, MinFilter, MipFilter, MipMapLodBias