NAME

ClearDepth - 3D API clear depth

USAGE

ClearDepth = float(z)

VALID ENUMERANTS

z: floating point value

DESCRIPTION

Specify the value used by to clear the depth buffer. See the OpenGL glClearDepth manual page for details. See the D3DCLEAR_ZBUFFER flag description for the IDirect3DDevice9::Clear method.

The standard reset callback sets the ClearDepth state to float(1).

OPENGL FUNCTIONALITY REQUIREMENTS

OpenGL 1.0

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

ClearColor, ClearStencil