NAME

StencilPass - 3D API stencil pass

USAGE

StencilPass = int(dppass)

VALID ENUMERANTS

dppass: integer value

DESCRIPTION

Specify action to take when both the stencil and depth tests pass. See the dppass parameter description on the OpenGL glStencilOp manual page for details. See the D3DRS_STENCILPASS render state description for DirectX 9.

The standard reset callback sets the StencilPass state to int(GL_KEEP).

OPENGL FUNCTIONALITY REQUIREMENTS

OpenGL 1.0

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

ClearStencil, StencilEnable, StencilFail, StencilFunc, StencilFuncSeparate, StencilMask, StencilMaskSeparate, StencilOp, StencilOpSeparate, StencilRef, StencilTestEnable, StencilTestTwoSideEnable, StencilWriteMask, StencilZFail, TwoSidedStencilMode