NAME
MagFilter - 3D API mag filter
USAGE
MagFilter = int(type)
VALID ENUMERANTS
type: Point, Nearest, Linear
DESCRIPTION
Set the sampler magnification filter type. See the GL_TEXTURE_MAG_FILTER description on the OpenGL glTexParameter manual page for details. See the D3DSAMP_MAGFILTER sampler state description for DirectX 9.
The standard reset callback sets the MagFilter state to int(Point).
OPENGL FUNCTIONALITY REQUIREMENTS
Not applicable.
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO
MagFilteri, GenerateMipmap, Texture, Texture1D, Texture1DEnable, Texture2D, Texture2DEnable, Texture3D, Texture3DEnable, TextureCubeMap, TextureCubeMapEnable, TextureEnvMode, TextureFactor, TextureRectangle, TextureRectangleEnable, MaxMipLevel, MinFilter, MipFilter, MipMapLodBias