NAME
ColorWriteEnable2 - 3D API color write enable2
USAGE
ColorWriteEnable2 = bool4(r, g, b, a)
VALID ENUMERANTS
r, g, b, a: true, false
DESCRIPTION
Enable/disable writing of frame buffer color components. See the D3DRS_COLORWRITEENABLE2 render state description for DirectX 9.
The standard reset callback sets the ColorWriteEnable2 state to bool4(true, true, true, true).
OPENGL FUNCTIONALITY REQUIREMENTS
Not applicable.
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO
ColorWriteEnable, ColorWriteEnable1, ColorWriteEnable3, BlendColor, ClearColor, ColorArg0, ColorArg1, ColorArg2, ColorLogicOpEnable, ColorMask, ColorMaterial, ColorMatrix, ColorOp, ColorTransform, ColorVertex