NAME

MagFilteri - 3D API mag filter

USAGE

MagFilter[i] = int(type)

VALID ENUMERANTS

type: Point, Nearest, Linear

DESCRIPTION

Set the Direct3D sampler magnification filter type for texture unit i, where i is in the range 0-15. See sampler state MagFilter for details.

The standard reset callback sets the MagFilter[i] state to int(Point).

OPENGL FUNCTIONALITY REQUIREMENTS

Not applicable.

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

MagFilter, GenerateMipmap, Texture, Texture1D, Texture1DEnable, Texture2D, Texture2DEnable, Texture3D, Texture3DEnable, TextureCubeMap, TextureCubeMapEnable, TextureEnvMode, TextureFactor, TextureRectangle, TextureRectangleEnable, MaxMipLevel, MinFilter, MipFilter, MipMapLodBias