NAME
SampleAlphaToCoverageEnable - 3D API sample alpha to coverage enable
USAGE
SampleAlphaToCoverageEnable = bool(enable)
VALID ENUMERANTS
enable: true, false
DESCRIPTION
Enable/disable OpenGL alpha coverage sampling. See the GL_SAMPLE_ALPHA_TO_COVERAGE_ARB description on the OpenGL glEnable manual page for details.
The standard reset callback sets the SampleAlphaToCoverageEnable state to bool(false).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.3 or support for extension ARB_multisample.
DIRECT3D FUNCTIONALITY REQUIREMENTS
Not applicable.
SEE ALSO
SampleAlphaToOneEnable, SampleCoverageEnable, MultiSampleAntialias, MultiSampleMask, MultisampleEnable