NAME

BumpEnvMat00 - 3D API bump environment mat00

USAGE

BumpEnvMat00 = float(c00)

VALID ENUMERANTS

c00: floating point value

DESCRIPTION

Specify that this texture-stage state is a floating-point value for the [0][0] coefficient in a bump-mapping matrix. See the D3DTSS_BUMPENVMAT00 texture stage state description for DirectX 9.

The standard reset callback sets the BumpEnvMat00 state to float(0).

OPENGL FUNCTIONALITY REQUIREMENTS

Not applicable.

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

BumpEnvMat01, BumpEnvMat10, BumpEnvMat11, BumpEnvLOffset, BumpEnvLScale