NAME

cgD3D8SetUniformMatrixArray - to-be-written

SYNOPSIS

  #include <Cg/cgD3D8.h>

  HRESULT cgD3D8SetUniformMatrixArray( CGparameter      param,
                                       DWORD            offset,
                                       DWORD            numItems,
                                       const D3DMATRIX* matrices );

PARAMETERS

param

Cg parameter handle.

offset

to-be-written

numItems

to-be-written

matrices

to-be-written

RETURN VALUES

None.

    or

cgD3D8SetUniformMatrixArray returns to-be-written

DESCRIPTION

cgD3D8SetUniformMatrixArray does to-be-written

EXAMPLES

  // example code to-be-written
        

ERRORS

None.

    or

to-be-written

HISTORY

cgD3D8SetUniformMatrixArray was introduced in Cg 1.1.

SEE ALSO