NAME

VertexShaderConstantI - 3D API vertex shader constantI

USAGE

VertexShaderConstantI[i] = int4(i1, i2, i3, i4)

VALID ENUMERANTS

ii: integer values

DESCRIPTION

Set a Direct3D vertex shader constant. See the IDirect3DDevice9::SetVertexShaderConstantI method for details.

The standard reset callback does nothing.

OPENGL FUNCTIONALITY REQUIREMENTS

Not applicable.

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

PixelShaderConstant, PixelShaderConstant1, PixelShaderConstant2, PixelShaderConstant3, PixelShaderConstant4, PixelShaderConstantB, PixelShaderConstantF, PixelShaderConstantI, VertexShaderConstant, VertexShaderConstant1, VertexShaderConstant2, VertexShaderConstant3, VertexShaderConstantB, VertexShaderConstantF, vertexShaderConstant4, FragmentEnvParameter, FragmentLocalParameter, VertexEnvParameter, VertexLocalParameter