NAME
ColorArg1 - 3D API color arg1
USAGE
ColorArg1 = int(first)
VALID ENUMERANTS
first: Constant, Current, Diffuse, SelectMask, Specular, Temp, Texture, TFactor
DESCRIPTION
Specify that this texture-stage state is the first color argument for the stage. See the D3DTSS_COLORARG1 texture stage state description for DirectX 9.
The standard reset callback sets the ColorArg1 state to int(Texture).
OPENGL FUNCTIONALITY REQUIREMENTS
Not applicable.
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO
AlphaArg0, AlphaArg1, AlphaArg2, AlphaBlendEnable, AlphaFunc, AlphaOp, AlphaRef, AlphaTestEnable, ColorArg0, ColorArg2, ColorOp, BlendOpAlpha