NAME

SpecularEnable - 3D API specular enable

USAGE

SpecularEnable = bool(enable)

VALID ENUMERANTS

enable: true, false

DESCRIPTION

Enable/disable Direct3D specular highlighting. See the D3DRS_SPECULARENABLE render state description for DirectX 9.

The standard reset callback sets the SpecularEnable state to bool(false).

OPENGL FUNCTIONALITY REQUIREMENTS

Not applicable.

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

LightModelColorControl