NAME

Texture1DEnable - 3D API texture1D enable

USAGE

Texture1DEnable[i] = bool(enable)

VALID ENUMERANTS

enable: true, false

DESCRIPTION

Enable/disable OpenGL one-dimensional texturing. See the GL_TEXTURE_1D description on the OpenGL glEnable manual page for details.

The standard reset callback sets the Texture1DEnable[i] state to bool(false).

OPENGL FUNCTIONALITY REQUIREMENTS

OpenGL 1.0

DIRECT3D FUNCTIONALITY REQUIREMENTS

Not applicable.

SEE ALSO

Texture2DEnable, Texture3DEnable, TextureCubeMapEnable, TextureRectangleEnable, Texture1D, Texture2D, Texture3D, TextureCubeMap, TextureRectangle, TextureEnvColor, TextureEnvMode, TextureFactor, TextureMatrix, TextureTransform, TextureTransformFlags, Texture, MagFilter, MaxMipLevel, MinFilter, MipFilter, MipMapLodBias