NAME

IndexedVertexBlendEnable - 3D API indexed vertex blend enable

USAGE

IndexedVertexBlendEnable = bool(enable)

VALID ENUMERANTS

enable: true, false

DESCRIPTION

Enable/disable Direct3D indexed vertex blending. See the D3DRS_INDEXEDVERTEXBLENDENABLE render state description for DirectX 9.

The standard reset callback sets the IndexedVertexBlendEnable state to bool(false).

OPENGL FUNCTIONALITY REQUIREMENTS

Not applicable.

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

AlphaBlendEnable, BlendEnable, BlendColor, BlendEquation, BlendEquationSeparate, BlendFunc, BlendFuncSeparate, BlendOp, DestBlend, SrcBlend, VertexBlend, BlendOpAlpha, SrcBlendAlpha, DestBlendAlpha, SeparateAlphaBlendEnable