NAME
TwoSidedStencilMode - 3D API two sided stencil mode
USAGE
TwoSidedStencilMode = bool(enable)
VALID ENUMERANTS
enable: true, false
DESCRIPTION
Enable Direct3D's two-sided stenciling. See the D3DRS_TWOSIDEDSTENCILMODE render state description for DirectX 9.
The standard reset callback sets the TwoSidedStencilMode state to bool(false).
OPENGL FUNCTIONALITY REQUIREMENTS
Not applicable.
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO
StencilOpSeparate ClearStencil, StencilEnable, StencilFail, StencilFunc, StencilFuncSeparate, StencilMask, StencilMaskSeparate, StencilOp, StencilPass, StencilRef, StencilTestEnable, StencilTestTwoSideEnable, StencilWriteMask, StencilZFail