NAME

cgD3D11GetProgramErrors - Gets a list of errors returned from Direct3D if the program did not load.

SYNOPSIS

  #include <Cg/cgD3D11.h>

  ID3D10Blob * cgD3D11GetProgramErrors( CGprogram program );

PARAMETERS

program

The program handle after a call to cgD3D11LoadProgram has been made.

RETURN VALUES

Returns a pointer to a ID3DBlob object containing a list of errors if the program did not load.

Returns NULL if the program was loaded.

DESCRIPTION

cgD3D11GetProgramErrors allows the user to get back the compiled shader from Direct3D once cgD3D11LoadProgram has been called.

EXAMPLES

CGprogram myCgProgram = cgCreateProgram( ... ); cgD3D11LoadProgram( myCgProgram, 0 );

ID3DBlob * err = cgD3D11GetProgramErrors( myCgProgram );

ERRORS

CG_INVALID_PROGRAM_HANDLE_ERROR is generated if the program is invalid;

HISTORY

cgD3D11GetProgramErrors was introduced in Cg 3.0.

SEE ALSO

cgD3D11LoadProgram