NAME
MipMapLodBias - 3D API mip map lod bias
USAGE
MipMapLodBias = float(bias)
VALID ENUMERANTS
bias: floating point value
DESCRIPTION
Set the Direct3D mipmap lod bias. See the D3DSAMP_MIPMAPLODBIAS sampler state description for DirectX 9. See the GL_TEXTURE_LOD_BIAS_EXT description on the OpenGL glTexParameter manual page for details.
The standard reset callback sets the MipMapLodBias state to float(0).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO
MipMapLodBiasi, GenerateMipmap, Texture, Texture1D, Texture1DEnable, Texture2D, Texture2DEnable, Texture3D, Texture3DEnable, TextureCubeMap, TextureCubeMapEnable, TextureEnvMode, TextureFactor, TextureRectangle, TextureRectangleEnable, MagFilter, MaxMipLevel, MinFilter, MipFilter