NAME
MaxMipLeveli - 3D API max mip level
USAGE
MaxMipLevel[i] = int(max)
VALID ENUMERANTS
max: integer value
DESCRIPTION
Set the Direct3D maximum mipmap lod index for texture unit i, where i is in the range 0-15. See sampler state MaxMipLevel for details.
The standard reset callback sets the MaxMipLevel[i] state to int(0).
OPENGL FUNCTIONALITY REQUIREMENTS
Not applicable.
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO
MaxMipLevel, GenerateMipmap, Texture, Texture1D, Texture1DEnable, Texture2D, Texture2DEnable, Texture3D, Texture3DEnable, TextureCubeMap, TextureCubeMapEnable, TextureEnvMode, TextureFactor, TextureRectangle, TextureRectangleEnable, MagFilter, MinFilter, MipFilter, MipMapLodBias