NAME
StencilMaskSeparate - 3D API stencil mask separate
USAGE
StencilMaskSeparate = int2(face, mask)
VALID ENUMERANTS
face: Front, Back, FrontAndBack mask: integer value
DESCRIPTION
Specify front and/or back stencil plane write mask. See the OpenGL glStencilMaskSeparate manual page for details. See the D3DRS_STENCILMASK render state description for DirectX 9.
The standard reset callback sets the StencilMaskSeparate state to int2(FrontAndBack, ~0).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 2.0
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO
ClearStencil, StencilEnable, StencilFail, StencilFunc, StencilFuncSeparate, StencilMask, StencilOp, StencilOpSeparate, StencilPass, StencilRef, StencilTestEnable, StencilTestTwoSideEnable, StencilWriteMask, StencilZFail, TwoSidedStencilMode