NAME
BumpEnvLScale - 3D API bump environment L scale
USAGE
BumpEnvLScale = float(scale)
VALID ENUMERANTS
scale: floating point value
DESCRIPTION
Specify the scale value for bump-map luminance. See the D3DTSS_BUMPENVLSCALE texture stage state description for DirectX 9.
The standard reset callback sets the BumpEnvLScale state to float(0).
OPENGL FUNCTIONALITY REQUIREMENTS
Not applicable.
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO
BumpEnvLOffset, BumpEnvMat00, BumpEnvMat01, BumpEnvMat10, BumpEnvMat11