NAME
Clipping - 3D API clipping
USAGE
Clipping = bool(enable)
VALID ENUMERANTS
enable: true, false
DESCRIPTION
Enable/disable Direct3D primitive clipping. See the D3DRS_CLIPPING render state description for DirectX 9.
The standard reset callback sets the Clipping state to bool(false).
OPENGL FUNCTIONALITY REQUIREMENTS
Not applicable.
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO