NAME
StencilOp - 3D API stencil op
USAGE
StencilOp = int3(sfail, dpfail, dppass)
VALID ENUMERANTS
sfail, dpfail, dppass: Keep, Zero, Replace, Incr, Decr, Invert, IncrWrap, DecrWrap, IncrSat, DecrSat
DESCRIPTION
Specify actions for stencil and depth tests. See the OpenGL glStencilOp manual page for details. See the D3DRS_STENCILFAIL, D3DRS_STENCILZFAIL, and D3DRS_STENCILPASS render state descriptions for DirectX 9.
The standard reset callback sets the StencilOp state to int3(Keep, Keep, Keep).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO
ClearStencil, StencilEnable, StencilFail, StencilFunc, StencilFuncSeparate, StencilMask, StencilMaskSeparate, StencilOpSeparate, StencilPass, StencilRef, StencilTestEnable, StencilTestTwoSideEnable, StencilWriteMask, StencilZFail, TwoSidedStencilMode