NAME
SpecularEnable - 3D API specular enable
USAGE
SpecularEnable = bool(enable)
VALID ENUMERANTS
enable: true, false
DESCRIPTION
Enable/disable Direct3D specular highlighting. See the D3DRS_SPECULARENABLE render state description for DirectX 9.
The standard reset callback sets the SpecularEnable state to bool(false).
OPENGL FUNCTIONALITY REQUIREMENTS
Not applicable.
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO