NAME

cgD3D8SetUniformMatrix - to-be-written

SYNOPSIS

  #include <Cg/cgD3D8.h>

  HRESULT cgD3D8SetUniformMatrix( CGparameter      param,
                                  const D3DMATRIX* matrix );

PARAMETERS

param

Cg parameter handle.

matrix

to-be-written

RETURN VALUES

None.

    or

cgD3D8SetUniformMatrix returns to-be-written

DESCRIPTION

cgD3D8SetUniformMatrix does to-be-written

EXAMPLES

  // example code to-be-written
        

ERRORS

None.

    or

to-be-written

HISTORY

cgD3D8SetUniformMatrix was introduced in Cg 1.1.

SEE ALSO