NAME

MaxMipLeveli - 3D API max mip level

USAGE

MaxMipLevel[i] = int(max)

VALID ENUMERANTS

max: integer value

DESCRIPTION

Set the Direct3D maximum mipmap lod index for texture unit i, where i is in the range 0-15. See sampler state MaxMipLevel for details.

The standard reset callback sets the MaxMipLevel[i] state to int(0).

OPENGL FUNCTIONALITY REQUIREMENTS

Not applicable.

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

MaxMipLevel, GenerateMipmap, Texture, Texture1D, Texture1DEnable, Texture2D, Texture2DEnable, Texture3D, Texture3DEnable, TextureCubeMap, TextureCubeMapEnable, TextureEnvMode, TextureFactor, TextureRectangle, TextureRectangleEnable, MagFilter, MinFilter, MipFilter, MipMapLodBias