NAME
ClearDepth - 3D API clear depth
USAGE
ClearDepth = float(z)
VALID ENUMERANTS
z: floating point value
DESCRIPTION
Specify the value used by to clear the depth buffer. See the OpenGL glClearDepth manual page for details. See the D3DCLEAR_ZBUFFER flag description for the IDirect3DDevice9::Clear method.
The standard reset callback sets the ClearDepth state to float(1).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO