NAME

Clipping - 3D API clipping

USAGE

Clipping = bool(enable)

VALID ENUMERANTS

enable: true, false

DESCRIPTION

Enable/disable Direct3D primitive clipping. See the D3DRS_CLIPPING render state description for DirectX 9.

The standard reset callback sets the Clipping state to bool(false).

OPENGL FUNCTIONALITY REQUIREMENTS

Not applicable.

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

ClipPlane, ClipPlaneEnable