NAME
TexGenQEyePlane - 3D API tex gen Q eye plane
USAGE
TexGenQEyePlane[i] = float4(p1, p2, p3, p4)
VALID ENUMERANTS
p1, p2, p3, p4: floating point values
DESCRIPTION
Specify the texture coordinate generation parameters for the Q eye plane. See the GL_EYE_PLANE description on the OpenGL glTexGen manual page for details.
The standard reset callback sets the TexGenQEyePlane[i] state to float4(0, 0, 0, 0).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0
DIRECT3D FUNCTIONALITY REQUIREMENTS
Not applicable.
SEE ALSO
TexGenQEnable, TexGenQMode, TexGenQObjectPlane, TexGenREyePlane, TexGenSEyePlane, TexGenTEyePlane