NAME

SampleCoverageEnable - 3D API sample coverage enable

USAGE

SampleCoverageEnable = bool(enable)

VALID ENUMERANTS

enable: true, false

DESCRIPTION

Enable/disable OpenGL multisample coverage operations. See the GL_SAMPLE_COVERAGE_ARB description on the OpenGL glEnable manual page for details.

The standard reset callback sets the SampleCoverageEnable state to bool(false).

OPENGL FUNCTIONALITY REQUIREMENTS

OpenGL 1.3 or support for extension ARB_multisample.

DIRECT3D FUNCTIONALITY REQUIREMENTS

Not applicable.

SEE ALSO

SampleAlphaToCoverageEnable, SampleAlphaToOneEnable, MultiSampleAntialias, MultiSampleMask, MultisampleEnable