NAME

MaxAnisotropy - 3D API max anisotropy

USAGE

MaxAnisotropy = int(d3d_max)

MaxAnisotropy = float(gl_max)

VALID ENUMERANTS

d3d_max: integer value

gl_max: floating point value

DESCRIPTION

Set the maximum anisotropy value. See the D3DSAMP_MAXANISOTROPY sampler state description for DirectX 9. See the description of GL_TEXTURE_MAX_ANISOTROPY_EXT in the OpenGL EXT_texture_filter_anisotropic extension for details.

The standard reset callback sets the MaxAnisotropy state to int(1).

OPENGL FUNCTIONALITY REQUIREMENTS

Support for extension EXT_texture_filter_anisotropic.

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

MaxAnisotropyi