NAME

MaxAnisotropyi - 3D API max anisotropy

USAGE

MaxAnisotropy[i] = int(max)

VALID ENUMERANTS

max: integer value

DESCRIPTION

Set the Direct3D maximum anisotropy value for texture unit i, where i is in the range 0-15. See sampler state MaxAnisotropy for details.

The standard reset callback sets the MaxAnisotropy[i] state to int(1).

OPENGL FUNCTIONALITY REQUIREMENTS

Not applicable.

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

MaxAnisotropy