NAME
LocalViewer - 3D API local viewer
USAGE
LocalViewer = bool(enable)
VALID ENUMERANTS
enable: true, false
DESCRIPTION
Enable/disable computation of specular reflections using the local viewer model. See the GL_LIGHT_MODEL_LOCAL_VIEWER description on the OpenGL glLightModel manual page for details. See the D3DRS_LOCALVIEWER render state description for DirectX 9.
The standard reset callback sets the LocalViewer state to bool(false).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO