NAME

MipFilter - 3D API mip filter

USAGE

MipFilter = int(type)

VALID ENUMERANTS

type: None, Point, Linear, Anisotropic, PyramidalQuad, GaussianQuad

DESCRIPTION

Set the Direct3D minification mipmap filter. See the D3DSAMP_MIPFILTER sampler state description for DirectX 9.

The standard reset callback sets the MipFilter state to int(None).

OPENGL FUNCTIONALITY REQUIREMENTS

Not applicable.

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

MipFilteri, GenerateMipmap, Texture, Texture1D, Texture1DEnable, Texture2D, Texture2DEnable, Texture3D, Texture3DEnable, TextureCubeMap, TextureCubeMapEnable, TextureEnvMode, TextureFactor, TextureRectangle, TextureRectangleEnable, MagFilter, MaxMipLevel, MinFilter, MipMapLodBias