NAME
VertexShaderConstantI - 3D API vertex shader constantI
USAGE
VertexShaderConstantI[i] = int4(i1, i2, i3, i4)
VALID ENUMERANTS
ii: integer values
DESCRIPTION
Set a Direct3D vertex shader constant. See the IDirect3DDevice9::SetVertexShaderConstantI method for details.
The standard reset callback does nothing.
OPENGL FUNCTIONALITY REQUIREMENTS
Not applicable.
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO
PixelShaderConstant, PixelShaderConstant1, PixelShaderConstant2, PixelShaderConstant3, PixelShaderConstant4, PixelShaderConstantB, PixelShaderConstantF, PixelShaderConstantI, VertexShaderConstant, VertexShaderConstant1, VertexShaderConstant2, VertexShaderConstant3, VertexShaderConstantB, VertexShaderConstantF, vertexShaderConstant4, FragmentEnvParameter, FragmentLocalParameter, VertexEnvParameter, VertexLocalParameter