NAME

BumpEnvLScale - 3D API bump environment L scale

USAGE

BumpEnvLScale = float(scale)

VALID ENUMERANTS

scale: floating point value

DESCRIPTION

Specify the scale value for bump-map luminance. See the D3DTSS_BUMPENVLSCALE texture stage state description for DirectX 9.

The standard reset callback sets the BumpEnvLScale state to float(0).

OPENGL FUNCTIONALITY REQUIREMENTS

Not applicable.

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

BumpEnvLOffset, BumpEnvMat00, BumpEnvMat01, BumpEnvMat10, BumpEnvMat11