NAME
SRGBTexture - 3D API gamma correction value
USAGE
SRGBTexture = float(tex)
VALID ENUMERANTS
tex: floating point value
DESCRIPTION
Specify whether gamma correction should be used. See the D3DSAMP_SRGBTEXTURE sampler state description for DirectX 9.
The standard reset callback sets the SRGBTexture state to float(0).
OPENGL FUNCTIONALITY REQUIREMENTS
Not applicable.
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO