NAME
StencilFuncSeparate - 3D API stencil func separate
USAGE
StencilFuncSeparate = int4(face, func, ref, mask)
VALID ENUMERANTS
face: Front, Back, FrontAndBack func: Never, Less, LEqual, Equal, Greater, NotEqual, GEqual, Always, LessEqual, GreaterEqual ref: integer value mask: integer value
DESCRIPTION
Specify front and/or back stencil test functions. See the OpenGL glStencilFuncSeparate manual page for details. See the D3DRS_STENCILFUNC, D3DRS_STENCILREF, D3DRS_STENCILMASK, and D3DRS_CCW_STENCILFUNC render state descriptions for DirectX 9.
The standard reset callback sets the StencilFuncSeparate state to int4(GL_FRONT_AND_BACK, GL_ALWAYS, 0, ~0).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 2.0
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO
ClearStencil, StencilEnable, StencilFail, StencilFunc, StencilMask, StencilMaskSeparate, StencilOp, StencilOpSeparate, StencilPass, StencilRef, StencilTestEnable, StencilTestTwoSideEnable, StencilWriteMask, StencilZFail, TwoSidedStencilMode