NAME
MaxAnisotropy - 3D API max anisotropy
USAGE
MaxAnisotropy = int(d3d_max)
MaxAnisotropy = float(gl_max)
VALID ENUMERANTS
d3d_max: integer value
gl_max: floating point value
DESCRIPTION
Set the maximum anisotropy value. See the D3DSAMP_MAXANISOTROPY sampler state description for DirectX 9. See the description of GL_TEXTURE_MAX_ANISOTROPY_EXT in the OpenGL EXT_texture_filter_anisotropic extension for details.
The standard reset callback sets the MaxAnisotropy state to int(1).
OPENGL FUNCTIONALITY REQUIREMENTS
Support for extension EXT_texture_filter_anisotropic.
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO