NAME
BlendOp - 3D API blend operator
USAGE
BlendOp = int(func)
VALID ENUMERANTS
func: FuncAdd, FuncSubtract, FuncReverseSubtract, Add, Subtract, ReverseSubtract, Min, Max, LogicOp
DESCRIPTION
Specify the blending equation. See the OpenGL glBlendEquation manual page for details. See the D3DRS_BLENDOP render state description for DirectX 9.
The standard reset callback sets the BlendOp state to int(FuncAdd).
OPENGL FUNCTIONALITY REQUIREMENTS
OpenGL 1.0
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO
AlphaBlendEnable, BlendEnable, BlendColor, BlendEquation, BlendEquationSeparate, BlendFunc, BlendFuncSeparate, DestBlend, IndexedVertexBlendEnable, SrcBlend, VertexBlend, BlendOpAlpha, SrcBlendAlpha, DestBlendAlpha, SeparateAlphaBlendEnable