NAME

ColorMatrix - 3D API color matrix

USAGE

ColorMatrix = float4x4(f1, f2, f3, f4, ... , f13, f14, f15, f16)

VALID ENUMERANTS

fi: floating point values

DESCRIPTION

Set the values of the color matrix. See the GL_COLOR description on the OpenGL glMatrixMode manual page for details.

The standard reset callback sets the ColorMatrix state to the identity matrix.

OPENGL FUNCTIONALITY REQUIREMENTS

Support for extension ARB_imaging.

DIRECT3D FUNCTIONALITY REQUIREMENTS

Not applicable.

SEE ALSO

ColorTransform