NAME

VertexEnvParameter - 3D API vertex env parameter

USAGE

VertexEnvParameter[i] = float4(x, y, z, w)

VALID ENUMERANTS

x, y, z, w: floating point values

DESCRIPTION

Set vertex program environment parameter. See the OpenGL glProgramEnvParameter4fvARB manual page for details.

The standard reset callback sets the VertexEnvParameter[i] state to float4(0, 0, 0, 0).

OPENGL FUNCTIONALITY REQUIREMENTS

OpenGL 1.0

DIRECT3D FUNCTIONALITY REQUIREMENTS

Not applicable.

SEE ALSO

FragmentEnvParameter, FragmentLocalParameter, VertexLocalParameter, PixelShaderConstant, PixelShaderConstant1, PixelShaderConstant2, PixelShaderConstant3, PixelShaderConstant4, PixelShaderConstantB, PixelShaderConstantF, PixelShaderConstantI, VertexShaderConstant, VertexShaderConstant1, VertexShaderConstant2, VertexShaderConstant3, VertexShaderConstantB, VertexShaderConstantF, VertexShaderConstantI, vertexShaderConstant4