NAME

SRGBTexture - 3D API gamma correction value

USAGE

SRGBTexture = float(tex)

VALID ENUMERANTS

tex: floating point value

DESCRIPTION

Specify whether gamma correction should be used. See the D3DSAMP_SRGBTEXTURE sampler state description for DirectX 9.

The standard reset callback sets the SRGBTexture state to float(0).

OPENGL FUNCTIONALITY REQUIREMENTS

Not applicable.

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO