NAME

ColorWriteEnable2 - 3D API color write enable2

USAGE

ColorWriteEnable2 = bool4(r, g, b, a)

VALID ENUMERANTS

r, g, b, a: true, false

DESCRIPTION

Enable/disable writing of frame buffer color components. See the D3DRS_COLORWRITEENABLE2 render state description for DirectX 9.

The standard reset callback sets the ColorWriteEnable2 state to bool4(true, true, true, true).

OPENGL FUNCTIONALITY REQUIREMENTS

Not applicable.

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

ColorWriteEnable, ColorWriteEnable1, ColorWriteEnable3, BlendColor, ClearColor, ColorArg0, ColorArg1, ColorArg2, ColorLogicOpEnable, ColorMask, ColorMaterial, ColorMatrix, ColorOp, ColorTransform, ColorVertex