NAME

AddressWi - 3D API W texture addressing mode for unit i

USAGE

AddressW[i] = int(mode)

VALID ENUMERANTS

mode: Repeat, Wrap, Clamp, ClampToEdge, ClampToBorder, Border, MirroredRepeat, Mirror, MirrorClamp, MirrorClampToEdge, MirrorClampToBorder, MirrorOnce

DESCRIPTION

Sets the Direct3D w-direction wrapping mode for texture unit i, where i is in the range 0-15. See sampler state AddressW for details.

The standard reset callback sets the AddressW[i] state to int(Wrap).

OPENGL FUNCTIONALITY REQUIREMENTS

Not applicable.

DIRECT3D FUNCTIONALITY REQUIREMENTS

DirectX 9

SEE ALSO

AddressW, AddressUi, AddressVi