NAME
MaxAnisotropyi - 3D API max anisotropy
USAGE
MaxAnisotropy[i] = int(max)
VALID ENUMERANTS
max: integer value
DESCRIPTION
Set the Direct3D maximum anisotropy value for texture unit i, where i is in the range 0-15. See sampler state MaxAnisotropy for details.
The standard reset callback sets the MaxAnisotropy[i] state to int(1).
OPENGL FUNCTIONALITY REQUIREMENTS
Not applicable.
DIRECT3D FUNCTIONALITY REQUIREMENTS
DirectX 9
SEE ALSO